using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace amazingfishing.sprites
{
    public class Stone:Sprite
    {
        public Stone(Texture2D _img, Vector2 _position)
            : base(_img, _position)
        {
        }

        public override Rectangle CollisionRect()
        {
            Rectangle rect;
            rect = new Rectangle((int)position.X + 3, (int)position.Y + 4, displayWidth - 7, displayHeight - 9);
            return rect;
        }
    }
}
